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Message-ID: | <001301c10ac1$b193bda0$767a5a8f@neo> |
From: | "Rogerio Mazakina" <dway AT designer DOT mailbr DOT com DOT br> |
To: | <djgpp AT delorie DOT com> |
References: | <200107061715 DOT NAA25775 AT delorie DOT com> <20010711090028 DOT A6188 AT kendall DOT sfbr DOT org> <ihvoktctpagnchmrapgtkd4jrgq3aki2uo AT 4ax DOT com> |
Subject: | getting the time elapsed |
Date: | Thu, 12 Jul 2001 07:59:15 -0300 |
MIME-Version: | 1.0 |
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Reply-To: | djgpp AT delorie DOT com |
i want to know how to get the time elapsed, accurate (int float point) like: float start = get_time(); .... do something .... float end = get_time(); cout << end-start; thanks. Rogerio http://dway.cjb.net GPR - Game Programming Resources.
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