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From: | "jansb000" <jansb000 AT wxs DOT nl> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Need help with very nasty bug |
Date: | Wed, 11 Jul 2001 21:40:21 +0200 |
Organization: | Planet Internet |
Lines: | 34 |
Message-ID: | <9ii9h3$r9om$1@reader03.wxs.nl> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
In a program that I am working on I have a class that looks like this: class MAPTILE { private: BYTE tile_idx; BYTE fringe_idx; BYTE build_idx; BYTE top_idx; PROPS props; // typedef to STL: bitset<32> props // ULONG spr; public: // Constructors ... // Destructor ... }; All test programs using this class work as they should and I even build a working application with it. Recently I added the line "ULONG spr" and to my suprise the application that I spoke about doesn't work any more. Even when I recompile all source files, generating new .o files. My program is now quite large and I have no clue as where I should start with finding the bug. I fail to understand how this one line can introduce a bug. Note that I made no other changes apart from this single line. I even didn't change the constructor and destructor. Any tips? PS: All code can be found at sourceforge: http://sf.net/projects/wcs-jabe by following the links to CVS. The working application can be downloaded from sourceforge too. It is a MAP editor.
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