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From: | "Lionel Brits" <britsc AT cadvision DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Colours |
Date: | Wed, 20 Jun 2001 15:19:32 -0600 |
Organization: | CADVision/PSINet |
Lines: | 28 |
Message-ID: | <9gr42e$kmr$1@news3.cadvision.com> |
References: | <993062430 DOT 11148 DOT 0 DOT nnrp-13 DOT c1ed4a47 AT news DOT demon DOT co DOT uk> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Hi, Though this is far from portable, you could always write to screen memory 0xb0000. First character is the text, while the second is the attribute (colour, intensity) HTH, - Lionel Brits "Steve B" <knurd62 AT hotmail DOT com> wrote in message news:993062430 DOT 11148 DOT 0 DOT nnrp-13 DOT c1ed4a47 AT news DOT demon DOT co DOT uk... > Hi, > Im programming a text adventure game using DJGPP > and im wondering how to use colours (with <iostream> > and cout) in c++. > > Ive heard something about using ANSI escape sequences > but im not sure how to use these for colours. > > Any help would be appreciated. > > -- > Steve Barnett > >
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