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| Message-ID: | <3B120738.958FE5F9@falconsoft.be> |
| Date: | Mon, 28 May 2001 10:07:20 +0200 |
| From: | Tim Van Holder <tim DOT vanholder AT falconsoft DOT be> |
| Organization: | Falcon Software NV |
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| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: [OT] Allegro keyboard handling |
| References: | <3b11c6a7 AT leia DOT ktsnet DOT com> |
| Lines: | 20 |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Cody wrote: > > sure is every single person who reads this). I have been trying to use > Allegro's keyboard routines for a month now in order to detect multiple key > presses, but I haven't succeeded yet. I need it for a small game that I'm > [snip] Well, you could look at what MAME does (see www.mame.net). I'm fairly sure it handles multiple keypresses, and it uses Allegro (the latest WIP version, though I'm not sure that makes a difference). The relevant code would be in src/msdos/input.c (or something like that). -- Tim Van Holder - Falcon Software N.V. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This message was posted using plain text. I do not endorse any products or services that may be hyperlinked to this message.
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