| delorie.com/archives/browse.cgi | search |
| Message-ID: | <01d201c0c03f$e0da2800$6600a8c0@mars> |
| From: | "Johan Henriksson" <jhe AT realsoftware DOT cjb DOT net> |
| To: | <djgpp AT delorie DOT com> |
| References: | <3AD0727F DOT 8907F0B6 AT home DOT com> <3ad07456$0$19152 AT SSP1NO25 DOT highway DOT telekom DOT at> |
| Subject: | Re: image program for games |
| Date: | Sun, 8 Apr 2001 17:23:34 +0200 |
| MIME-Version: | 1.0 |
| X-Priority: | 3 |
| X-MSMail-Priority: | Normal |
| X-Mailer: | Microsoft Outlook Express 5.50.4133.2400 |
| X-MimeOLE: | Produced By Microsoft MimeOLE V5.50.4133.2400 |
| Reply-To: | djgpp AT delorie DOT com |
> >The main reason behind this question is i would like to know if i have a > >transparant background to a sprite i create, i want it to be transparant > >in the game, therefore the program would include a database creator for > >the image to notify the game which pixels are transparant. > GFX (freeware) > Pixel32 (shareware) > Neopaint(not under developement) and if you run windows or unix I recomend GIMP
| webmaster | delorie software privacy |
| Copyright © 2019 by DJ Delorie | Updated Jul 2019 |