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| Message-ID: | <3AC84B40.E68D65D9@earthlink.net> |
| From: | Martin Ambuhl <mambuhl AT earthlink DOT net> |
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| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: dos sound and cout |
| References: | <9a7pk9$vod$1 AT news DOT chatlink DOT com> |
| Lines: | 41 |
| Date: | Sun, 01 Apr 2001 21:49:30 GMT |
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| X-Trace: | newsread2.prod.itd.earthlink.net 986161770 63.210.223.64 (Sun, 01 Apr 2001 14:49:30 PDT) |
| NNTP-Posting-Date: | Sun, 01 Apr 2001 14:49:30 PDT |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Chris wrote:
>
> why does it make all the sounds and then
> print the frequencies
Because you don't synchronize the output with, for example, ' << flush'.
>
> #include <dos.h>
> #include <iostream>
>
> int main()
>
> {
> int i;
> int z;
> float a = 1.0594631;
> float b = 41.2034;
> while(b < 831.61){
> sound(b);
>
> std::cout.precision(4);
> std::cout<<b<<" ";
> b*= a;
> delay(50);
> }
> b /= a;
> nosound();
>
> while(b > 40.0){
> sound(b);
> std::cout.precision(4);
> std::cout<<b<<" ";
> b /= a;
> delay(50);
> }
> nosound();
> return 0;
> }
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