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From: | Tom St Denis <stdenis AT compmore DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Loading multiple bitmaps in allegro? |
Date: | Sat, 16 Dec 2000 18:29:51 GMT |
Organization: | Deja.com |
Lines: | 19 |
Message-ID: | <91gcaq$8fk$1@nnrp1.deja.com> |
References: | <3a39477a DOT 22177941 AT news DOT virgin DOT net> <91dd6p$5dj$1 AT news7 DOT svr DOT pol DOT co DOT uk> |
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To: | djgpp AT delorie DOT com |
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Reply-To: | djgpp AT delorie DOT com |
In article <91dd6p$5dj$1 AT news7 DOT svr DOT pol DOT co DOT uk>, "Matthew Smith" <matt AT the-good-stuff DOT freeserve DOT co DOT uk> wrote: > ...so you can save them to use in an 8 bit program. There are various ways > of reducing the colours used which include stippling and error diffusion. > blit will usually use a simple nearest colour matched through a table as Tom > described. Read the docs section Converting Between Color Formats. Your method while cool (I didn't know allegro does that) will not optimize the palette... Tom Sent via Deja.com http://www.deja.com/
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