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| From: | Stuart Moore <stuart_moore AT my-deja DOT com> | 
| Newsgroups: | comp.os.msdos.djgpp | 
| Subject: | Re: Porting DOS to linux | 
| Date: | Thu, 07 Sep 2000 10:48:02 GMT | 
| Organization: | Deja.com - Before you buy. | 
| Lines: | 32 | 
| Message-ID: | <8p7rou$6gi$1@nnrp1.deja.com> | 
| References: | <8p7pag$djh$1 AT otis DOT netspace DOT net DOT au> | 
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| To: | djgpp AT delorie DOT com | 
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp | 
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In article <8p7pag$djh$1 AT otis DOT netspace DOT net DOT au>, "Dennis Katsonis" <dennisk AT netspace DOT net DOT au> wrote: > Could someone please tell me what I need to do to port my DOS program > compiled with DJGPP > using the Allegro library to linux if possible. > I am writing the Game for DOS, but would like a version that runs under Hello, Dennis. First of all: Allegro is available for Linux. Check out http://www.talula.demon.co.uk (Shawn's homepage) for more. You're likely to need to learn about Linux-only things, such as pipes and semaphores. Remember Linux uses threads. Be more stringent with memory-checking, especially allocating and freeing. http://www.linuxdoc.org has some info (HOWTOs, etc.) and there are very useful items there. Check it out. Bye, -- Stuart "Sslaxx" Moore. AIM: MrSslaxx http://home.freeuk.com/sslaxx Sent via Deja.com http://www.deja.com/ Before you buy.
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