Mail Archives: djgpp/2000/08/30/16:01:38
have you looked at povray??
http://www.povray.org/
it's a Persistance of Vision Raytracing program, it's slow, but does a good job,
I found a paralellized version that we use to show off out beowulf cluster :-)
Chris
licaon wrote:
> Hello Grzegorz,
>
> Monday, August 28, 2000, 8:16:21 PM, you wrote:
> GAH> On Mon, 28 Aug 2000, licaon wrote:
> >> i am looking for some raytracing sources, examples, docs...etc.
> GAH> Ranging from simple 3d engines to raytracers, this should get you busy for
> GAH> a life or two...
>
> GAH> http://cg.cs.tu-berlin.de/~ki/engines.html
> been there, done that!
>
> tnx man, but that was the first place i went searching, but no result,
> this list is mostly 3D-realtime-engines, and i want a frame-by-frame
> hi-quality raytracing, not really-fast-NO-quality...:(((
>
> GAH> Grzegorz Adam Hankiewicz gradha AT iname DOT com - http://gradha.infierno.org
> GAH> Other web pages: http://glub.ehu.es/ - http://welcome.to/gogosoftware/
>
> --
> Best regards,
> licaon mailto:licaon AT go DOT ro
--
"The box said requires Windows 95 or better... So I installed Linux"
Chris Hendrickson
QSS Group. Inc - MEDS
NASA/Goddard Space Flight Center
Voice: (301) 867-0081 Fax: (301) 867-0089
- Raw text -