Mail Archives: djgpp/2000/08/26/14:32:09
On Fri, 25 Aug 2000 17:23:18 -0700 (PDT), Chris Amos
<homie_dont_play_dat AT yahoo DOT com> wrote:
>Is c/c++ portable to game consoles? If it is so "portable", is it
>portable to PSX, SNES, NES, N64, DREAMCAST? Any gaming consoles?
C is portable to PlayStation and more powerful consoles (it really
needs multiply instruction and quite a bit of RAM), provided you have:
o a C compiler for each of the system's CPUs
o a kernel and graphics library written for that system (NetBSD is
being ported to Dreamcast)
o a license from the console manufacturer to develop on the consoles
(in the United States, defeating the consoles' anti-unlicensed-
software mechanisms is a violation of copyright law)
C would never work on NES, which only has 2 KB of RAM and an 8-bit
6502 processor. NES is normally programmed in assembly language:
http://pineight.8m.com/nes.htm
ObDJGPP: GCC can generate code for the CPUs.
--
tiddly-day interj. (used to express agreement.)
[American cellphone lingo]
This is McAfee VirusScan. Add these two lines to your signature to
prevent the spread of signature viruses. http://www.mcafee.com/
- Raw text -