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| Date: | Thu, 24 Aug 2000 14:33:27 +0200 (MET DST) |
| From: | pad2369 <pad2369 AT iperbole DOT bologna DOT it> |
| Message-Id: | <200008241233.OAA20994@maggiore.iperbole.bologna.it> |
| To: | djgpp AT delorie DOT com, 23yrold3yrold <cbarry AT pangea DOT ca> |
| References: | <39a460d1_3 AT spamkiller DOT newsfeeds DOT com> |
| In-Reply-To: | <39a460d1_3@spamkiller.newsfeeds.com> |
| MIME-Version: | 1.0 |
| User-Agent: | IMP/PHP3 Imap webMail Program 2.0.11 |
| Sender: | pad2369 AT iperbole DOT bologna DOT it |
| Subject: | Re: Determining BITMAP width and height at runtime |
| Reply-To: | djgpp AT delorie DOT com |
23yrold3yrold <cbarry AT pangea DOT ca>: > I have a bad habit of trying to fit my message in my > subject line : ) Oh > well, did it again. How can a bitmap's (or more > specifically, RLE sprite's) > width and height be determined during runtime? I'm > pretty sure there's no > Allegro function for this.... IIRC there in both struct BITMAP and struct RLE_SPRITE there are two fields, w and h, for width and height respectively. ciao Giacomo ------------------------------------------------------- Giacomo Degli Esposti - pad2369 AT iperbole DOT bologna DOT it
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