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From: | "Vermin" <ratspl AT hotmail DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
References: | <zvFl5.2159$By6 DOT 31387 AT news1 DOT online DOT no> <t0sfpsgrntmfofa91jq7ut5cc1p1943729 AT 4ax DOT com> |
Subject: | ....I know... |
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Message-ID: | <JXBm5.4390$By6.71767@news1.online.no> |
Date: | Wed, 16 Aug 2000 21:36:05 +0200 |
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Organization: | Telenor Online Public Access |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
..I'm quite aware of how asm works... I actually coded in asm before I started in DJGPP/C++. What I wanted to know was for instance that "&" gives the mem pos of the variable, sort of like mov ax, anIntVar instead of mov ax, [anIntVar] ...but how does -> and * work?? "AndrewJ" <luminous-is AT REMOVE DOT home DOT com> wrote in message news:t0sfpsgrntmfofa91jq7ut5cc1p1943729 AT 4ax DOT com... > >What does -> & and * look like in asm?? > > Simply put, it doesn't. > > These are C (and C++) specifiers for manipulating an object by its memory > address . In assembler code, addresses are stored as immediate values or in > memory themselves. > > ------- > AndrewJ > > "This is a wonderful answer. It's off-topic, it's incorrect, and it doesn't > answer the question." - Richard Heathfield.
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