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From: | "Marp" <marp AT 0 DOT 0 DOT 0 DOT 0> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: RSXNTDJ problem w/ PlaySound() |
Date: | Wed, 26 Jul 2000 11:39:08 -0400 |
Organization: | MindSpring Enterprises |
Lines: | 18 |
Message-ID: | <8ln0m8$pjk$1@slb6.atl.mindspring.net> |
References: | <397ef3e6$0$60931$392904a7 AT news DOT execpc DOT com> |
NNTP-Posting-Host: | 04.30.99.83 |
X-Server-Date: | 26 Jul 2000 15:38:48 GMT |
X-Priority: | 3 |
X-MSMail-Priority: | Normal |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
"Computer Gallery" <cgallery AT earth DOT execpc DOT com> wrote in message news:397ef3e6$0$60931$392904a7 AT news DOT execpc DOT com... > I'm trying to compile Charles Petzold's "hellowin.c" w/ gccw32: > > gccw32 hellowin.c -o hellowin.exe > > I get the following output: > > c:/djgpp/tmp\ccUUSZqI.o(.text+0x280):hellowin.c: undefined > reference to `PlaySoundA' This function is in winmm.dll. The import lib for this is usually not linked in by default so you must specify it when linking. I think you use -lwinmm to kink it in but I'm not totally sure for rsxntdj. Hope this helps. Marp
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