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Date: | Sun, 21 May 2000 07:14:44 +0600 (LKT) |
From: | Kalum Somaratna aka Grendel <kalum AT lintux DOT cx> |
X-Sender: | kalum AT roadrunner DOT grendel DOT net |
To: | djgpp AT delorie DOT com |
Subject: | Re: Inline ASM question... |
In-Reply-To: | <3.0.6.32.20000520173229.007b4d20@pop.crosswinds.net> |
Message-ID: | <Pine.LNX.4.10.10005210714050.536-100000@roadrunner.grendel.net> |
MIME-Version: | 1.0 |
Reply-To: | djgpp AT delorie DOT com |
Errors-To: | nobody AT delorie DOT com |
X-Mailing-List: | djgpp AT delorie DOT com |
X-Unsubscribes-To: | listserv AT delorie DOT com |
On Sat, 20 May 2000, Thomas J. Hruska wrote: > At 04:37 PM 5/20/00 -0400, you wrote: > >Library function `movedata' already does that. I suggest to use it > >instead of messing with inline assembly. > > Hmm...fps doesn't change very much even with _movedatal. BIOS video calls > for bank switching are my problem then. Ho hum. Why don;t you user VBE 2.0 or greater and do away with the bank switching code altogether... Grendel Hi, I'm a signature virus. plz set me as your signature and help me spread :)
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