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Mail Archives: djgpp/2000/05/17/17:20:33

From: "Alexei A. Frounze" <alex DOT fru AT mtu-net DOT ru>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Right shift
Date: Wed, 17 May 2000 23:11:11 +0400
Organization: MTU-Intel ISP
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References: <3922AD5F DOT EB45FD4D AT tiscalinet DOT it>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

night DOT walker AT tiscalinet DOT it wrote:
> Yes, i know the platform-sensitivity of bit-shifting, but, in the case,
> i'm working just on a little demo prog. Changing some divisions with
> right-shifting DOES improve the speed (from 3/4 fps to 4/5 fps on my
> P90) with no errors.
> I will be glad to upload you the src (needs ALLEGRO lib).

IMHO Your code must be inefficient. My current 3d engine runs at about
40...50FPS on P90 and about 10FPS on 484dx2-66 which is pretty slow for 3d.

What exactly does your program do?

bye.
Alexei A. Frounze
-----------------------------------------
Homepage: http://alexfru.chat.ru
Mirror:   http://members.xoom.com/alexfru


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