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Newsgroups: | comp.os.msdos.djgpp |
Date: | Sun, 14 May 2000 21:11:41 +0530 (IST) |
From: | Prashant TR <prashant_tr AT yahoo DOT com> |
X-Sender: | tr AT vsnl DOT net DOT in |
To: | Craig Silver <mcraigsilver AT yahoo DOT com> |
cc: | djgpp AT delorie DOT com |
Subject: | Re: Q: Need to convert .MAK files to RHIDE project files |
In-Reply-To: | <fhgshsoci1mg116mt25m59g94plucf1fda@4ax.com> |
Message-ID: | <Pine.LNX.4.10.10005142110300.767-100000@vsnl.net.in> |
References: | <fhgshsoci1mg116mt25m59g94plucf1fda AT 4ax DOT com> |
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Reply-To: | djgpp AT delorie DOT com |
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On Sat, 13 May 2000, Craig Silver wrote: > I'm looking to debug the Descent I source code (Descent, the game) > within RHIDE. Is it possible to take the infomation in the makefiles > of the source and somehow "feed" that info into an RHIDE project? > Note: So far, I haven't been able to get the answer from those who > have worked on this open source. I'm not very familiar with > makefiles, so it would be difficult for me to create an RHIDE project > myself, from my reading the makefiles manually. AFAIK, you can't do this. There are several ways of writing the Makefile. You could just analyze the dependencies and include the appropriate files into the project. Prashant
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