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From: | Joseph Rose <jorose AT mail DOT gis DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: 3rd Try: Maybe an asm problem? (Problems linking) |
Date: | Sat, 29 Apr 2000 11:52:21 -0400 |
Organization: | Posted via Supernews, http://www.supernews.com |
Lines: | 25 |
Message-ID: | <390B0535.CF457B4D@pop.gis.net> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
My screen mode-change function defines a descriptor for the video buffer and creates variables to store both the descriptor and the address of an off-screen temporary video buffer. But when I load it in my asm code, I get 0:0 and the program is forced to quit. The off-screen buffer is supposed to be defined on a per-program basis and, therefore, has to be external to the library. BTW, How do I change the screen mode without an INT 10h or int86x? Steamer wrote: > Joseph Rose wrote: > > >I need to access in my asm code a variable defined by the C++ code. > >I need to know about this "name-mangling!" > > I don't think C++ name-mangling applies to variables, only functions (to cope > with overloading). But if you want to see what name the compiler is really > giving to anything then just do > > objdump --syms > > on the object file it produces. > > S.
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