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From: | "Andrew R. Gillett" <arganoid AT fatal-design DOT com> |
Newsgroups: | comp.os.msdos.djgpp,comp.os.msdos.programmer,comp.os.msdos.misc |
Subject: | Re: c|net: Microsoft has officially killed MS-DOS. |
Date: | Mon, 17 Apr 2000 18:41:50 +0100 |
Organization: | www.release-dates.co.uk |
Lines: | 13 |
Message-ID: | <MPG.13655d355e21bbae98ba70@news.freeserve.net> |
References: | <0vlffsc21hthnqfaramn08d9gb9jfk5v74 AT 4ax DOT com> <0671ec78 DOT 58ba4650 AT usw-ex0110-075 DOT remarq DOT com> <MPG DOT 13644ba7a7f07b998ba6f AT news DOT freeserve DOT net> <u65lfsstl12hru0iltavj9hp7jcjpe7g4e AT 4ax DOT com> |
NNTP-Posting-Host: | modem-194.garibaldi.dialup.pol.co.uk |
X-Trace: | newsg3.svr.pol.co.uk 955993240 23906 62.137.16.194 (17 Apr 2000 17:40:40 GMT) |
NNTP-Posting-Date: | 17 Apr 2000 17:40:40 GMT |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
In comp.os.msdos.djgpp, Damian Yerrick wrote: > >That's a bit daft - you can't directly compare, say, Quake 3 to Quake 1. > > Quake 1 was ported. Even Doom was ported several times. > Try Quake95 frame rate vs. DOS Quake frame rate. I did at the time. Difference between WinQuake and Quake was about 0.02fps. -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "I am not a hobby horse, oh no. I am a hobby lion, which is the king of the hobby kingdom and much better than a horse which is rubbish." - Simon Quinlank
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