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From: | "AndrewJ" <luminous-is AT home DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
References: | <6ck4dsobcertrd67t6qnet26gti0uq191v AT 4ax DOT com> <Pine DOT LNX DOT 4 DOT 10 DOT 10003180507280 DOT 911-100000 AT darkstar DOT grendel DOT net> <vd16dsc3ebu1s6gumqjb9ps9smdaaofbps AT 4ax DOT com> |
Subject: | Re: Not-emulators (was AMD processors and assembly language) |
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Date: | Sun, 19 Mar 2000 13:36:08 GMT |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
> To me, an "emulator" is something that translates one machine > language to another on the fly (either by interpreting or dynamic > recompilation). For example, NES and Java programs run on emulators. But Java doesn't really have it's own machine language, it's bytecode. So Java programs don't really run under an emulator, they run under an interpreter, right? Unless they have made a native Java processor when I wasn't looking? > So it runs a DJGPP 2 program. Would the DJGPP version of GCC run? > If so, who needs the cross-compiler (and all the build headaches)? More than likely it would run correctly, I haven't used DOSEMU extensively. But using linux/cross-compiling is better, because you get all the wonderful benefits of being in linux. AndrewJ
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