delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/2000/03/11/07:05:04

From: "Campbell, Rolf [SKY:1U32:EXCH]" <moscoop AT americasm01 DOT nt DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: StdVGA mode 12 (640x480x16) help need
Date: Fri, 10 Mar 2000 12:08:36 -0500
Organization: Nortel Networks
Lines: 18
Message-ID: <38C92C14.4A7AA22D@americasm01.nt.com>
References: <8a9mg2$jph$1 AT bagan DOT srce DOT hr>
NNTP-Posting-Host: wmerh0tk.ca.nortel.com
Mime-Version: 1.0
X-Mailer: Mozilla 4.72 [en] (X11; I; HP-UX B.10.20 9000/785)
X-Accept-Language: en
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Tihomir Heidelberg wrote:

> When drawing directly to screen I get only 7fps on my Celeron 400 with AGP.
> On 386 notebook I get 1fps :(
>
> Anyone can give me a documentation, tutorial or note how to write
> in memory to draw on screen in mode 12 ?
> (Like mode 13 320x200x256 use 0xa000000).

    Well, there's a reason why nobody uses that mode, it sux.  It uses
bit-planes to draw pixels (each bit of a pixel exists in a different location
in memory), so drawing stuff is slow.

--
(\/) Rolf Campbell (\/)



- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019