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| From: | JAB <jab_joe AT my-deja DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Plotting a 24bit color pixel in Allegro |
| Date: | Thu, 24 Feb 2000 11:49:15 GMT |
| Organization: | Deja.com - Before you buy. |
| Lines: | 20 |
| Message-ID: | <8935rr$hs0$1@nnrp1.deja.com> |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Hiya How do you plot a pixel in 24bit (or 32bit) color with Allegro? I have the image I want on screen in a unsigned long 1D array. I need to write that to screen as fast as possible. (It's gfx 3D thing I've made and converting to the PC). Before on the good old Acorn what I was doing was just writing this array to another array that's memory pointer was at the screen address. I know that you can't really do that on the PC in 24bit color at things like 640 by 480 so I need to find another fast way. Anyone got any words of advice, or at least telling me how to get a 24bit color pixel on the screen. -- Catch ya later JAB Sent via Deja.com http://www.deja.com/ Before you buy.
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