Mail Archives: djgpp/2000/02/22/03:45:50
From: | Damian Yerrick <DONT DOT YOU DOT DAREd_yerrick AT hotmail DOT comSEND DOT SPAM>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | "I've read README.1ST... now what?"
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Organization: | Pin Eight Software http://pineight.8m.com/
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NNTP-Posting-Date: | Tue, 22 Feb 2000 06:15:32 GMT
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Distribution: | world
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Date: | Tue, 22 Feb 2000 06:15:32 GMT
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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Read Me First: readme.1st @ http://www.delorie.com/djgpp/
Read Me Second: DJ Delorie's Weekly Mini-FAQ post for DJGPP
> Read Me Third: The Short DJGPP FAQ List
Read Me Fourth: The DJGPP FAQ @ http://www.delorie.com/djgpp/v2faq/
_____________ _____________ _____________ _____________ _____________
Read Me Third: The Short DJGPP FAQ List
Most Frequently Asked Questions in comp.os.msdos.djgpp
By Damian Yerrick
(updated 14 February 2000)
Because many people do not have time to browse through the whole 200-
page DJGPP FAQ list, I created this extremely condensed version based
on the most common DJGPP questions on c.o.m.d and c.o.m.p.
Read the original at http://www.delorie.com/djgpp/v2faq/
Read the latest short FAQ at
http://www.rose-hulman.edu/~yerricde/minifaq.txt
To be included in this list, a question must be related to DJGPP and
discussed in at least five separate threads in comp.os.msdos.djgpp
and/or comp.os.msdos.programmer. If a question is also answered in the
full FAQ, these five questions must have come within five weeks.
1. Why DJGPP?
2. Location of Info-ZIP
3. I know C++. How do I enter my code into DJGPP?
4. C++: linker "undefined reference" to everything
5. C++: linker "cannot open -lstdcx"
6. Long file names
7. How do I do (graphics)? How do I do (sound)? What is "spilled"?
8. What is DPMI?
9. Program crashes in _free
10. Help!
Q: I'm looking for a DOS compiler. Why DJGPP?
A: Watcom C++ was a payware C/C++ compiler that made 32-bit DOS
binaries. You can recognize a program built with Watcom because it
will generally come with the DOS extender DOS4GW.EXE. According to
Sascha Bendinger <digana AT t-online DOT de>, it has been shelved and is
no longer developed.
DJGPP, on the other hand, is a free C/C++ compiler that makes 32-bit
DOS binaries. DJGPP programs often come with a DPMI host called
CWSDPMI, but a compatible extender is built into enhanced mode
Windows 3.1 and later. Because DJGPP is a port of the popular Linux
compiler GCC from Experimental GNU Compiler Systems, programs
developed with DJGPP will be more portable (Davin McCall
<DavMac AT iname DOT com>). And its libc fully supports long filenames
under Windows 95, 98, and 2000 (note: not NT <= 4).
"Well, for me it is one factor - price. I cannot spend the hundreds
(or thousands) I'll need to pay in my local currency for Watcom. Along
with that, I sincerely believe DJGPP's "after sales support" (if you
can term it that for a free compiler) is 100% better, it is regularly
updated, has diversified widely (GCC on which it is based is widely
used on almost all Unix implementations) it has a good track record
(e.g. Quake was coded in it) it produced fast code, is very stable,
well debugged, etc - I have used it extensively for a hobbyist
programmer and I have NEVER had ANY trouble that could be attributed
to a buggy compiler, preproccessor, assembler or whatever. Plus, tips
and techniques for doing almost anything, from sound programming to
high resolution hi color programming is widely and very importantly
FREELY available - which I am quite sure does not apply to Watcom in
most instances."
(Stefan Viljoen <rylan AT intekom DOT com>)
Send your DJGPP success stories to djgpp-stories AT pineight DOT 8m DOT com
Q: WinZip wants to put each zipfile's contents into a new folder. How
do I unzip everything into C:\DJGPP?
Q: WinZip wants to make long filenames on my Windows NT. How do I
turn them off?
A: Get unzip32 from the DJGPP Zip Picker, at
http://www.delorie.com/djgpp/
Then install everything as directed in the README.
Q: How do I enter my code into DJGPP?
A: You can use any text editor and then use gcc from the command line:
C:\>gcc hello.c -o hello.exe
Or you can use RHIDE, Robert Hoehne's Integrated Development
Environment, which works almost exactly like Borland Turbo C++ for
DOS. If you downloaded it from the DJGPP web site, and you installed
DJGPP to c:\djgpp, RHIDE should be at
c:\djgpp\bin\rhide.exe
Or you can learn GNU Make, a scripting language for file translation
dependencies.
C:\>info make
Q: When I try to compile and link a C++ program from the command
line, I get "undefined reference" errors all over the place.
A: Use gpp (also known as gxx) instead of gcc. gpp knows about the
extra libraries that C++ programs need.
Q: When I try to compile and link a C++ program in RHIDE, I get
Error: C:/djgpp/bin/ld.exe: cannot open -lstdcx: No such file or
directory (ENOENT)
A: RHIDE 1.4 has a slight bug with long filenames in C++. See section
8.7 of the full FAQ list for a full explanation. A fix for this
problem has been integrated into DJGPP 2.03; get it at the
zip picker.
Q: It still doesn't work. Now I get
Error: C:/djgpp/bin/ld.exe: cannot open -lstdcxx: No such file or
directory (ENOENT)
Q: Why can't I use long file names under NT or plain DOS?
Q: Why can't the compiler find streambuf.h?
A: MS-DOS by itself does not support long file names such as
l i b s t d c x x . a
and neither does Windows NT 4's DOS emulator. You probably used WinZip
under Windows to unzip DJGPP (giving libstd~1.a according to plain
DOS). Try reinstalling DJGPP using unzip32, as described above. See
also section 22.18 of the full FAQ list.
Q: How do I do (graphics)?
Q: How do I do (sound)?
Q: How do I do (mouse)?
A: The Allegro library by Shawn Hargreaves et al. handles the
keyboard, mouse, joystick, graphics, waves, and MIDI. Version 3.931
works on mingw32, Linux, DJGPP, Watcom C++, and even dreaded Microsoft
Visual C++, and Borland C++Builder. Get it at
http://www.talula.demon.co.uk/allegro/
Note: Allegro, when built for DOS, will not be able to use SVGA
resolutions (anything over 320x200) under Windows NT because NT
prohibits the sort of direct access required for SVGA. However, if you
build with Micro$oft Visual C++ or mingw32, you'll get a Win32 program
that uses DirectX.
Q: What is DPMI?
Q: When I try to run my program on my other computer, it gives me
Cannot load DPMI: get csdpmi*b.zip
A: DPMI, or the DOS Protected Mode Interface, is a method of
communication between 32-bit DJGPP programs and 16-bit PC DOS (MS-DOS,
DR DOS, FreeDOS). To run DJGPP programs in DOS mode (booting straight
into DOS as opposed to a DOS emulation box in Windows), you'll need a
DPMI host such as CWSDPMI. Download it from the DJGPP Zip Picker; then
unzip cwsdpmi.exe into a folder on your PATH.
Q: My program crashes. When I symify the traceback, the first EIP
is inside the _free function.
A. You most likely wrote beyond the end of a block. Try a memory
debugger such as YAMD. For more information, see section 9.2 of the
full DJGPP FAQ list.
Q: My program doesn't work. Can someone on c.o.m.d help?
A: The general consensus is that we'll help if you provide these five
things:
1. Version number of DJGPP, gcc, binutils, and any add-ons
(Allegro, RSXNTDJ, etc.) you are using.
2. Your operating system (DOS? Sin95? 98? NT? Linux cross-compiler?)
3. The smallest source code fragment that produces the error.
4. The command line you are using to make the program.
5. The exact error messages you get, either the error output from GCC
(if you can't compile) or the output from symify.exe if there is a
list of traceback EIPs (that is, if your program crashes at
runtime).
Otherwise, we're not psychics. :-)
If you have any questions or comments, post them at
comp.os.msdos.djgpp *or* mail them to djgpp AT delorie DOT com; if they're
the most frequently asked, they may become part of this short FAQ
list.
Damian Yerrick
http://yerricde.tripod.com/
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