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From: | Todorovic <todorus AT eunet DOT yu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Animation Utility |
Date: | Sat, 12 Feb 2000 23:19:53 +0100 |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Y.K. Goh <ykgohNOykSPAM AT email DOT com DOT invalid> wrote: >Is there a free animation utility for users of Allegro? There is ANIM_RLE by Chris Folik. It uses RLE sprites as frames in animations. I don't know where I downloaded it, it's about 90k zip archive (C and C++ sources; C and C++ example; program ANIMATE, with sources, for creating animations), and if you don't find something else, I can give you this one. By the way, I wrote my own unit (ugh! I used Pascal for a long time, _unit_ - whatever it is in C) for playing animations, before I found ANIM_RLE. Right now, I'm working on AniEdit for creating/modifying animations I use in my unit. If you're interested, I can send it to you when I finish it. Alexa
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