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| Date: | Sat, 15 Jan 2000 07:08:56 +0500 (MVT) | 
| From: | Prashant TR <prashant_tr AT yahoo DOT com> | 
| To: | Dan Myers <danmyers AT avalon DOT net> | 
| cc: | djgpp AT delorie DOT com | 
| Subject: | Re: Quake Source Code | 
| In-Reply-To: | <Pine.LNX.4.10.10001150652480.500-100000@yahoo.com> | 
| Message-ID: | <Pine.LNX.4.10.10001150707110.502-100000@yahoo.com> | 
| MIME-Version: | 1.0 | 
| Reply-To: | djgpp AT delorie DOT com | 
| Errors-To: | dj-admin AT delorie DOT com | 
| X-Mailing-List: | djgpp AT delorie DOT com | 
| X-Unsubscribes-To: | listserv AT delorie DOT com | 
> On Fri, 14 Jan 2000, Dan Myers wrote: > > > I'd love to take a gander at the Quake source code--not that it would do me > > any good, being an amateur myself. Where can I get it? I don't see any > > other posts about it. > > ftp://ftp.cdrom.com/idgames/idstuff/source/q1source.zip > > Very sorry. The URL is slightly incorrect. It should be ftp://ftp.cdrom.com/pub/idgames/idstuff/source/q1source.zip
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