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From: | yogin AT polbox DOT com (Pawel Stolowski) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: To DJGPP authors: do you consider native win support? |
Message-ID: | <387ce70c.800894@news.tpnet.pl> |
References: | <387a0c01 DOT 3557132 AT news DOT tpnet DOT pl> <200001102232 DOT RAA01969 AT envy DOT delorie DOT com> |
X-Newsreader: | Forte Free Agent 1.21/32.243 |
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Date: | Wed, 12 Jan 2000 21:09:14 GMT |
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NNTP-Posting-Date: | Wed, 12 Jan 2000 22:09:14 MET |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
On Mon, 10 Jan 2000 17:32:11 -0500, DJ Delorie <dj AT delorie DOT com> wrote: >There is only one compiler, it's GCC. You just have to compile it for >each platform you want to support. DOS and Windows are not the same >platform (in fact, they're very different from gcc's point of view) so >it's not really *that* practical to constrain it to a single set of >binaries. Yes, I understand the differences between windows and dos applications (exe-structure, managing memory etc.). I can imagine how complex and different are both gcc versions. But I just tought that DJGPP could become something similiar to older Borland C++ compilers (e.g. Borland C++ 3.1 had both windows 3.11 & dos support, latter versions probably supported win95 too). _____________________________ yogin AT cb DOT pl see my game at: www.cb.pl/~yogin
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