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From: | Damian Yerrick <MYNAMEISd_yerrick AT hotmail DOT comNO2CANNEDHAM> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Executable size: limit to acceptability? |
Organization: | Pin Eight Software <http://pineight.8m.com/> |
Message-ID: | <jibp7sgmbplsrtmp1m14ghtdk6e8umn52k@4ax.com> |
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NNTP-Posting-Date: | Wed, 12 Jan 2000 16:44:57 GMT |
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Date: | Wed, 12 Jan 2000 16:44:57 GMT |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
"Matt Firewalker" <arenaproject AT hotmail DOT com> wrote: ^^^^^^^^^^^^ ouch. Every time I come up with a name for my games, it's taken. I was *sure* that freepuzzlearena wasn't taken (I chose it because "Tetris" was taken), but... >I'm concerned about what's acceptable with executable size using Allegro to >create a -large- RPG. Since I've never done an RPG with graphics (I've done >other things, but nothing of this proportion), I'm not too sure about exec >size. What would be an acceptable size of the executable? Whatever you can stuff into a zipfile. In most newer machines, you can shove 16 MB of stuff into DPMI memory. >Note that I am already using the -s and -O3 switches. IIRC, -O2 is better than -O3 much of the time. -- Damian Yerrick http://yerricde.tripod.com/ View full sig at http://www.rose-hulman.edu/~yerricde/sig.html
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