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| Message-ID: | <38756444.2C9C0CE1@sonic.net> |
| From: | Greg & Linda <gbushta AT sonic DOT net> |
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| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Help with Allegro's Polygon3d(...) |
| Lines: | 17 |
| Date: | Fri, 07 Jan 2000 03:53:27 GMT |
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| NNTP-Posting-Date: | Thu, 06 Jan 2000 19:53:27 PST |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
I am having a mental block on this one. I have checked out the tutorials and the 3D
cube examples don't use Polygon3d(). They use something using Quad3d() in a
different way. Is there an example or tutorial using Polygon3d(...) to put a
triangle to the screen? I wouldn't care if it was just one triangle or a
tetrahedron. I hope to be able to take it from there to include a bitmap on the
triangle. Sprites, .wav files and bitmaps were a breeze compared to arrays and 3d
polygons. I think I am making it more tough than it is.
Thanks in advance,
Greg
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