Mail Archives: djgpp/2000/01/03/21:25:20
From: | "Chewbaklava" <kalit AT ctel DOT net>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Compile trouble
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Lines: | 104
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Message-ID: | <ktcc4.885$Y2.22000@harpo>
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Date: | Mon, 3 Jan 2000 21:00:14 -0500
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X-Trace: | harpo 946951120 209.222.102.127 (Mon, 03 Jan 2000 20:58:40 EST)
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NNTP-Posting-Date: | Mon, 03 Jan 2000 20:58:40 EST
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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I created a small program to roll up a Dungeons and Dragons(role playing
game, not computer) character. It worked fine, then I added a function to
center the output, and I am getting 2 'undefined reference to main' link
errors. I have checked my syntax, although I miss stuff like that rather
easily.
Also, in the line for(int i = 0; i < (80 - leng) / 2; i++), does i go out of
scope at the end of the for loop??
#include <iostream.h>
#include "string.h"
#include "allegro.h"
volatile int count;
class PC
{
public:
int strength;
int inteligence;
int wisdom;
int dexterity;
int constitution;
int charisma;
void random_scores()
{
strength = (rand() % 15) + 3;
inteligence = (rand() % 15) + 3;
wisdom = (rand() % 15) + 3;
dexterity = (rand() % 15) + 3;
constitution = (rand() % 15) + 3;
charisma = (rand() % 15) + 3;
}
void print_scores()
{
cout << "\n Strength - " << strength;
cout << "\n Inteligence - " << inteligence;
cout << "\n Wisdom - " << wisdom;
cout << "\n Dexterity - " << dexterity;
cout << "\n Constitution - " << constitution;
cout << "\n Charisma - " << charisma;
}
};
void timer_handler()
{
count++;
}
END_OF_FUNCTION(timer_handler);
void center(char *strng)
{
size_t leng; // Length of string
leng = strlen(strng);
cout << "\n";
for (int i = 0; i < (80 - leng) / 2; i++)
cout << " ";
cout << strng;
}
int main()
{
int randomizer; // The variable to initialize the random number generator
PC Character; // The Character to be created
allegro_init();
install_keyboard();
// Title page and the setting of the random number generator seed.
center("***** Dungeons and Dragons Character Generator *****\n");
center("***** Version 1.0B *****\n\n");
center("This program will generate the random\n");
center("numbers to create a basic Duneons and\n");
center("Dragons character. This is just the title\n");
center("page, but I needed it to set the seed for the\n");
center("random number generator, which must be varying\n");
center("from program execution to program execution.\n\n");
center("So, when you are ready, press any key to\n");
center("set the random number generator seed and create a character...\n");
install_int(timer_handler, 10);
LOCK_VARIABLE(count);
LOCK_FUNCTION(timer_handler);
readkey();
randomizer = count;
srand(randomizer);
Character.random_scores();
Character.print_scores();
return 0;
}
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