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| From: | Damian Yerrick <DELCAPSyerricde AT pineight DOT 8mSOFTWARE DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: ANDing bitmaps under allegro |
| Organization: | Pin Eight Software <http://yerricde.tripod.com/binaries/> |
| Message-ID: | <gCQhOIi6+G9MRDvbc8N8tUVSr=pb@4ax.com> |
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| NNTP-Posting-Date: | Thu, 04 Nov 1999 06:18:01 GMT |
| Distribution: | world |
| Date: | Thu, 04 Nov 1999 06:18:01 GMT |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
On Wed, 03 Nov 1999 19:20:05 -0600, Flenser <flenser AT cs DOT iastate DOT edu> wrote: > The operation was called and under Paint Shop's arithmetic operations > dialog, that's all I know about it. Your idea works fine, I was just hoping > that there was some magic solution that didn't involve going through > each pixel and testing it. Thank you for your help. Your "magic solution" is masked_blit() or draw_sprite() See if you can get one of those to work for you. > > <You moved the mouse. You must restart WindowsNT to see the changes.> Good one. :-) -- Damian Yerrick Visit my web site: http://yerricde.spedia.net/
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