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Date: | Sun, 24 Oct 1999 09:29:31 +0200 (IST) |
From: | Eli Zaretskii <eliz AT is DOT elta DOT co DOT il> |
X-Sender: | eliz AT is |
To: | Tom Fjellstrom <tomcf AT connect DOT ab DOT ca> |
cc: | djgpp AT delorie DOT com |
Subject: | Re: Plague of the slow 'blit' routine :) |
In-Reply-To: | <380F58BD.9FDDC7CF@connect.ab.ca> |
Message-ID: | <Pine.SUN.3.91.991024092920.29385I-100000@is> |
MIME-Version: | 1.0 |
Reply-To: | djgpp AT delorie DOT com |
X-Mailing-List: | djgpp AT delorie DOT com |
X-Unsubscribes-To: | listserv AT delorie DOT com |
On Thu, 21 Oct 1999, Tom Fjellstrom wrote: > Because I want to call the same routine on any bitmap whether or not > it's a regular bitmap, the screen, or a sub bitmap of the screen. I'm not sure this is worth your while. Accessing video memory is fundamentally different from accessing a normal buffer. I suggest to define two different functions, perhaps sharing some subroutines.
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