delorie.com/archives/browse.cgi | search |
From: | jakarppi AT paju DOT oulu DOT fi (Jari Karppinen) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: What is a good palette for 8-Bit Grafix? |
Date: | 19 Oct 1999 13:35:15 GMT |
Organization: | University of Oulu, Department of Mathematical Sciences |
Lines: | 14 |
Message-ID: | <7uhs2j$hp7$1@ousrvr3.oulu.fi> |
References: | <7uhdij$sfb$1 AT rohrpostix DOT uta4you DOT at> |
NNTP-Posting-Host: | paju.oulu.fi |
X-Trace: | ousrvr3.oulu.fi 940340115 18215 130.231.240.20 (19 Oct 1999 13:35:15 GMT) |
X-Complaints-To: | news AT news DOT oulu DOT fi |
NNTP-Posting-Date: | 19 Oct 1999 13:35:15 GMT |
X-Newsreader: | TIN [UNIX 1.3 unoff BETA release 960807] |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
In comp.os.msdos.djgpp Roland Moritz <hotel DOT moritz AT utanet DOT at> wrote: >I want to create a game in Mode-X with Allegro, and now my problem is the >following: >Which Palette should I use? How can I make it, that every important color is >in the palette, and that there are colors in the palette, which enable me to >make smooth color-changes (for instance when I need the colors to draw a >picture where a orange gradually turns to a grey or something...)? Can I >download a good 8-Bit palette somewhere, or has anyone got any tips for how >to make it? It looks to me that you need a good pixel graphics editor. I advice you to try Grafx2, an excellent Deluxe Paint-clone located at ftp://ftp.scene.org/pub/resources/graphics/gfx2b946.zip
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |