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Mail Archives: djgpp/1999/10/19/12:51:32

Date: Tue, 19 Oct 1999 08:29:40 -0500 (CDT)
From: Dave Dribin <drib AT enteract DOT com>
To: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
cc: djgpp AT delorie DOT com, Charles Sandmann <sandmann AT clio DOT rice DOT edu>
Subject: Re: spawnvpe hanging and bash GPF after running non-DJGPP exe
In-Reply-To: <Pine.SUN.3.91.991019151513.13913C-100000@is>
Message-ID: <Pine.NEB.3.96.991019082604.5842A-100000@shell-2.enteract.com>
MIME-Version: 1.0
Reply-To: djgpp AT delorie DOT com
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On Tue, 19 Oct 1999, Eli Zaretskii wrote:
> > > Why do you need to launch the game from a DJGPP program?  Perhaps the
> > > problem you are trying to solve can be solved in a different way?
> > 
> > I don't really need to use DJGPP.  I just figured it would be the
> > easiest thing 'cause I'm not very familiar with the DOS programming
> > environment.
> 
> Yes, but why did you need to launch that game from within some other 
> program?  Why not from the DOS prompt?

Ah yes, the $1,000,00 question. :) I will be embedding my PC in a
device without a keyboard, and hence will not be able to type
arbitrary commands.  A menu would be nice.  I know there are others
out there, but hey, is the NIVHS (Not Invented Here Syndrome).

-Dave


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