Mail Archives: djgpp/1999/10/01/22:01:09
| From: | "Bas Hamstra" <bas DOT hamstraNOSPAM AT wxs DOT nl>
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| Newsgroups: | comp.os.msdos.djgpp
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| Subject: | sscanf 3 strings ?
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| Date: | Sat, 2 Oct 1999 03:31:56 +0200
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| Organization: | Planet Internet
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| Lines: | 38
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| To: | djgpp AT delorie DOT com
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| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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| Reply-To: | djgpp AT delorie DOT com
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Hello friends,
In my Borland compiler this works fine:
sscanf(FromBuffer, "%s %s %s %d", Buf1, Buf2, Buf3, &Num);
However in DJGPP things seem different. How can I manage this without too
much bother? DJ seems to not read more than 1 string.
Second question:
In Borland I use a windows lib. It supports PeekNamedPipe(). How to do this
in DJ?
Purpose: My character based chess engine is hanged into a graphical chess
interface. This interface sets up pipes to read from my stdout en send
messages to my stdin. Whenever there is a message, I have to be notified, so
I can terminate the search and handle the input. Just notify. If I know
there *is* input, I can handle it with scanf().
Help is very much appreciated!
Bas Hamstra.
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