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| From: | "Alcer_Magnificus" <alcer AT post DOT pl> |
| Subject: | how to put a pixel on screen without using grx??? |
| Newsgroups: | comp.os.msdos.djgpp |
| Message-ID: | <01befd4a$c450f600$0539a0d4@serwis> |
| X-Newsreader: | Microsoft Internet News 4.70.1155 |
| Lines: | 11 |
| Date: | Sun, 12 Sep 1999 18:24:03 GMT |
| NNTP-Posting-Host: | 212.160.57.5 |
| X-Complaints-To: | abuse AT tpsa DOT pl |
| X-Trace: | news.tpnet.pl 937160643 212.160.57.5 (Sun, 12 Sep 1999 20:24:03 MET DST) |
| NNTP-Posting-Date: | Sun, 12 Sep 1999 20:24:03 MET DST |
| Organization: | TPNET - http://www.tpnet.pl |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
i bought a book about graphics programming - graphics modes, drawing algorithms etc. I wonder how to use this knowledge in djgpp? If i want to draw anything on screen, i can use the grx20 library. However, I don't want to compile this large library (after including it into my program). I just want to switch the screen into graphics mode and put a pixel on the screen. the rest i will use the algorithms from my book. So, how can i put a pixel on screen after switching it to a graphics mode at first? Anna alcer AT post DOT pl
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