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| From: | zidharta AT yahoo DOT com |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Timer interrupt |
| Date: | Wed, 18 Aug 1999 02:52:47 GMT |
| Organization: | Deja.com - Share what you know. Learn what you don't. |
| Lines: | 29 |
| Message-ID: | <7pd75r$2tp$1@nnrp1.deja.com> |
| References: | <Pine DOT GSO DOT 3 DOT 96 DOT 990817124726 DOT 6373A-100000 AT tortugas DOT idir DOT net> <7pcdkd$eos$1 AT news04 DOT btx DOT dtag DOT de> |
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| X-Article-Creation-Date: | Wed Aug 18 02:52:47 1999 GMT |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
are you talking about interupt that is used for game timming? or is it other interupt?... Sid In article <7pcdkd$eos$1 AT news04 DOT btx DOT dtag DOT de>, JeLlyFish DOT software AT gmx DOT net (Vinzent Hoefler) wrote: > Ben Parnell <zaik AT kc DOT net> wrote: > > >I'm writing a program that reprograms channel 0 of the programmable timer > >and hooks the timer interrupt, without passing control to the previous > >handler. I was wondering if this would cause any problems with any > >popular TSRs in use today. > > It wouldn't only cause problems with T&SRs, it would also cause more > or less big trouble with DOS. The timer interrupt is used for all > timing purposes, disk cache, floppy motor ... shall I continue > counting? > > Vinzent. > > Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
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