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| From: | Chris Holmes <cholmes AT surfsouth DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: OpenGL, 3DFX, Rendition, RivaTNT |
| Date: | Fri, 13 Aug 1999 00:39:45 -0400 |
| Organization: | Georgia Institute of Technology, Atlanta GA, USA |
| Lines: | 24 |
| Message-ID: | <37B3A191.2363@surfsouth.com> |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Johan Venter wrote: > > You won't be able to in DJGPP. > > There is a free opengl implementation called mesa-gl, but it doesn't support > acceleration under dos. Really? Hmm... I'll have to look into that. I thought Mesa would. I know that the OpenGL library is distributed as a standard .lib file (which DJGPP can't use (grr...)), but I'm surprised that Mesa wouldn't support hardware acceleration in dos. Is there any way to hack around DJGPP using a different linker to get it to use the .lib files? And there is a free win32 compiler that someone posted a link to recently. Chris -- I know that I will never be politically correct, and I don't give a damn about my lack of etiquette! -- Meatloaf
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