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| Message-ID: | <374A07F2.B7A7E87@enter.net> |
| Date: | Mon, 24 May 1999 22:16:18 -0400 |
| From: | Sean <sproctor AT enter DOT net> |
| X-Mailer: | Mozilla 4.51 [en] (Win98; U) |
| X-Accept-Language: | en |
| MIME-Version: | 1.0 |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Network Programming [Gnubie question] |
| References: | <927472796 DOT 207367 AT pasteur DOT dialix DOT com DOT au> |
| NNTP-Posting-Host: | 207.16.158.217 |
| X-Original-NNTP-Posting-Host: | 207.16.158.217 |
| X-Trace: | 24 May 1999 22:15:52 -0400, 207.16.158.217 |
| Organization: | Enter.Net |
| Lines: | 23 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Kieran Farrell wrote: > > Hi Guys *8) > > Can I use djgpp to write a MUD server type code base. > I have been writing stuff like the interpreter and the player files and > stuff but it's all through the console. > > Id like to be able to log on with a telnet client type in my name and > receive a hello name through the telnet not the console. Well this is just > the start, if someone can help me get that far I can take it from there. > > Thanx for your help in advance. > > Kieran Farrell > ps. I can guess that even such a simple feat would be a pain, but I live in > hope *8) Linux! It's the way all muds go. (most) Sean Who likes windows anyway?
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