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From: | Edward_hill <ha AT nochance DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Network Programming [Gnubie question] |
Date: | Mon, 24 May 1999 09:30:32 +0100 |
Organization: | GEC-Marconi |
Lines: | 21 |
Message-ID: | <37490E28.85215D4@nochance.com> |
References: | <927472796 DOT 207367 AT pasteur DOT dialix DOT com DOT au> |
NNTP-Posting-Host: | pc02372.gmsws.gecm.com |
Mime-Version: | 1.0 |
X-Mailer: | Mozilla 4.51 [en] (Win95; I) |
X-Accept-Language: | en |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Kieran Farrell wrote: : : Hi Guys *8) : : Can I use djgpp to write a MUD server type code base. : I have been writing stuff like the interpreter and the player files and : stuff but it's all through the console. : : Id like to be able to log on with a telnet client type in my name and : receive a hello name through the telnet not the console. Well this is just : the start, if someone can help me get that far I can take it from there. Yes but you'll need a sockets library. Libsocket is one, I used RSXNTDJ's socket capabilities. If you learn how to use sockets you'll answer your own question. Ed Hill
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