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| From: | "Ghalos" <greg AT holdridge7 DOT freeserve DOT co DOT uk> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | New convert has a question |
| Date: | Wed, 19 May 1999 21:18:08 +0100 |
| Organization: | Customer of Planet Online |
| Lines: | 17 |
| Message-ID: | <7hv665$pni$1@news6.svr.pol.co.uk> |
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| NNTP-Posting-Date: | 19 May 1999 20:16:05 GMT |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Recently having jumped ship from Borland C++ I found that my project would
not compile.... well I expected some problems. Anyway I will have to change
my graphics functions because as I understand it I cant use the:
unsigned char far *screen_ptr = 0xA0000000L;
screen_ptr[x + (y << 6) + (y << 8)] = val;
thing anymore.
I trawled a bit to find out how it can be done under DJGPP and found
LOTS of ways (including the THIS MAY DESTROY YOUR COMPUTER way) I just
wondered... which way is the fastest and most reliable for use in Mode 13h?
Thanks in advance,
Ghalos
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