delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1999/04/29/06:01:11

From: "Carlos Giani_AEN2003 (M2003)" <DARKVALE AT pcc DOT tgm DOT ac DOT at>
Organization: TGM / PCC
To: djgpp AT delorie DOT com
Date: Thu, 29 Apr 1999 11:56:29 MET-1MDT
Subject: 3D Questions
X-Confirm-Reading-To: "Carlos Giani_AEN2003 (M2003)" <DARKVALE AT pcc DOT tgm DOT ac DOT at>
X-pmrqc: 1
X-mailer: Pegasus Mail v3.22
Message-ID: <9156B2437A@pcc.tgm.ac.at>
Reply-To: djgpp AT delorie DOT com

Hello everybody!
Currently I'm developing a 3D-Engine using Allegro's 3D math and 
Texture Mapping Routines. But now I'm facing a big problem: hidden 
textures. How can I find out which textures shall be drawn, and which 
not? And how can I deal with partially-hidden textures? Please 
remail! Its urgently!
+-----------------------------------------------------+
| Carlos Giani_AEN2003, PC-Club (M2003)               |
| TGM - Schule der Technik, Abteilung Elektronik      |
|                                                     |
| During holidays or weekends use this email-address: |
| darkvale AT fcmail DOT com                                 |
+-----------------------------------------------------+

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019