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From: | "froyd" <fredj AT labyrinth DOT net DOT au> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: OT: Career's in Programming |
Date: | Mon, 26 Apr 1999 11:52:16 +1000 |
Organization: | Labyrinth Connections Pty Ltd |
Lines: | 23 |
Message-ID: | <7g0gmr$rgu$1@arachne.labyrinth.net.au> |
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To: | djgpp AT delorie DOT com |
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This sounds like what would be covered in Applied Mathematics. 2D and 3D mathematics are in this. As well as behaviour of physical systems and objects in a subject such as Mechanics that is in Applied Mathematics. My graphics programming lecturer recommended doing Applied Mathematics, especially including matrices, you notice those a lot in graphics algorithms. Anyway, as a programmer, mathematics is more useful thanstudy of theories of physical behaviour that might be in a Physics subject. You need mathematics you can directly use. John Paul Richards wrote in message ... >Paul Richards writes, >>Hi, >>When I leave school I would like to get a degree in Software Engineering >>and eventually become a programmer. What sort of degree/job do you guys >>have? Is that the right course to take to become a programmer? >I'm also very interested in Physics and most of my programs are about >physicy things. What about a course in Computational Physics? >-- >Paul Richards
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