Mail Archives: djgpp/1999/04/17/10:00:33
From: | "Paradox" <ennui AT nettaxi DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | True Color
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Date: | 17 Apr 1999 07:32:05 PDT
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Organization: | Concentric Internet Services
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Lines: | 30
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Message-ID: | <7fa615$8df@chronicle.concentric.net>
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NNTP-Posting-Host: | ts001d46.chi-il.concentric.net
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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I'm new to using truecolors in my programs. Someone told me that I didn't
need to use palettes if I use Truecolors, if so, do I load a bitmap such as
bmp = create_bitmap("blah.bmp", NULL)? I tried doing this and it would load
a bitmap, but the background was goofy. I cleared the double buffer using
clear_to_color(dbuffer, 0), but 0 was a different color each time. If I used
clear(dbuffer) I had the sampe problem. Also, I keep getting draw_sprite
errors from symify from this line....
void load_ants(void) {
int x;
for(x=0; x<antsalive; x++) { draw_sprite(ego, ants[x].ant, ants[x].loc_x,
ants[x].loc_y); }
}
All variables are declared.
My trucolors are set as such...
set_color_depth(16);
set_color_conversion(COLORCONV_TOTAL);
set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0);
set_palette(pal);
I tried color depth under gfx_mode without much luck.
Thanks
Paradox
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