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| From: | Peter Wang <tjaden AT psynet DOT net> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: DJGPP's random functions. |
| Date: | Sat, 03 Apr 1999 04:05:51 +1000 |
| Organization: | Alphalink |
| Lines: | 10 |
| Message-ID: | <370506FF.A5266669@psynet.net> |
| References: | <3705018e AT news DOT ismi DOT net> |
| NNTP-Posting-Host: | ppp25-14-melbourne.alphalink.com.au |
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| X-Complaints-To: | usenet AT news DOT alphalink DOT com DOT au |
| NNTP-Posting-Date: | 3 Apr 1999 04:06:48 GMT |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
> Ike Gingerich wrote: > > I noticed that the functions that come with DJGPP for generating > random numbers always spit out the random numbers in the same sequence > each time the program is run. This bothered me becase for games I Look up srandom in the docs to seed the generator at the start of your program. eg. srandom(time(NULL));
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