| delorie.com/archives/browse.cgi | search |
| From: | "Paradox" <ennui AT nettaxi DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Palette and the Grabber |
| Date: | 30 Mar 1999 07:32:18 PST |
| Organization: | Concentric Internet Services |
| Lines: | 17 |
| Message-ID: | <7dqqq2$9hs@chronicle.concentric.net> |
| References: | <7dpi0e$9ps AT chronicle DOT concentric DOT net> <3700b4bc DOT 6388538 AT news DOT mad DOT ttd DOT net> |
| NNTP-Posting-Host: | ts019d45.chi-il.concentric.net |
| X-Priority: | 3 |
| X-MSMail-Priority: | Normal |
| X-Newsreader: | Microsoft Outlook Express 5.00.2014.211 |
| X-MimeOLE: | Produced By Microsoft MimeOLE V5.00.2014.211 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
> Create a 10x10 size image in PSP, and put your palette with it. Save > it somewhere as pal.pcx or whatever. Now go to grabber and create a > palette object. While selected, press Ctrl+G (grab) and it will as you > for a file. Now search your pal.pcx and there you have it. > > As you now probably see, Allegro grabs a palette from an already > created image, not from psp's pal file. > Define putting a palette onto a bitmap. If it is what I think it is, then 16.7million colors will be tedious, won't it? Paradox
| webmaster | delorie software privacy |
| Copyright © 2019 by DJ Delorie | Updated Jul 2019 |