delorie.com/archives/browse.cgi | search |
Message-ID: | <003501be7933$9f28d960$f10d63ca@bj-cmbc> |
From: | "thriller" <thriller AT 263 DOT net> |
To: | <djgpp AT delorie DOT com> |
Subject: | =?iso-8859-1?B?u9i4tDogcXVlc3Rpb25zIG9uIHByb3RlY3RlZCBtb2RlJklTUiA=?= |
Date: | Sun, 28 Mar 1999 23:56:56 +0800 |
MIME-Version: | 1.0 |
X-Priority: | 3 |
X-MSMail-Priority: | Normal |
X-Mailer: | Microsoft Outlook Express 4.72.3110.5 |
X-MimeOLE: | Produced By Microsoft MimeOLE V4.72.3110.3 |
Reply-To: | djgpp AT delorie DOT com |
thanks, but lock all codes isr touches is impossible! a complicated class, we have to lock all the things in it? some pmode games,like quake... it must uses isrs, how can thay lock large sum of codes?
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |