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| Message-ID: | <003501be7933$9f28d960$f10d63ca@bj-cmbc> |
| From: | "thriller" <thriller AT 263 DOT net> |
| To: | <djgpp AT delorie DOT com> |
| Subject: | =?iso-8859-1?B?u9i4tDogcXVlc3Rpb25zIG9uIHByb3RlY3RlZCBtb2RlJklTUiA=?= |
| Date: | Sun, 28 Mar 1999 23:56:56 +0800 |
| MIME-Version: | 1.0 |
| X-Priority: | 3 |
| X-MSMail-Priority: | Normal |
| X-Mailer: | Microsoft Outlook Express 4.72.3110.5 |
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| Reply-To: | djgpp AT delorie DOT com |
thanks, but lock all codes isr touches is impossible! a complicated class, we have to lock all the things in it? some pmode games,like quake... it must uses isrs, how can thay lock large sum of codes?
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