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From: | Ludvig Larsson <ludvig AT club-internet DOT fr> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro and dirty rectangles and fps |
Date: | Tue, 23 Feb 1999 02:28:36 +0100 |
Organization: | Faas-Goldhart |
Lines: | 9 |
Message-ID: | <36D20444.414A@club-internet.fr> |
References: | <Pine DOT SOL DOT 3 DOT 95 DOT 990217080711 DOT 2544A-100000 AT uxmcc8> <36CB8E75 DOT 3599 AT club-internet DOT fr> <MPG DOT 11364a01a0b45ebf98a4a9 AT news DOT freeserve DOT net> <7ak89i$2bn$1 AT holly DOT prod DOT itd DOT earthlink DOT net> <199902192035 DOT PAA01466 AT envy DOT delorie DOT com> |
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NNTP-Posting-Date: | 23 Feb 1999 01:25:09 GMT |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Just a little q: Would it be possible to to refresh every second line in say a 3D-game (and hence boosting the framerate) without getting an awfoul result? Anybody tried? Ludvig
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