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| From: | Richard Legner <rlegner AT whitehorse DOT net> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: "SIGSEGV error" with WinAllegro+RSXNTDJ |
| Date: | Sun, 14 Feb 1999 13:47:29 -0600 |
| Organization: | Blackstone Janitorial Services |
| Lines: | 15 |
| Message-ID: | <36C72851.B632220D@whitehorse.net> |
| References: | <919024498 DOT 889228 AT eole> |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Are you using large arrays? Crousto wrote: > I'm building a game with DJGPP&Allegro, and i've just tried to port it to > Win32 (with WinAlleg&RSXNTDJ). I've made the required changes (Winmain > function, -Zwin32 and -Zmt parameters for gcc, acquire - release_screen > functions for screen bitmaps,...), and finally succeed to compile it right. > But when I launch the exe, I got this error 'Exception at 0x00000009, > application got signal SIGSEGV'. What does it mean, and what could be wrong? > > Thanks for help... > Crousto > crousto AT infonie DOT be
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