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| Message-ID: | <36B0F107.931B731A@lycosmail.com> |
| Date: | Thu, 28 Jan 1999 18:21:43 -0500 |
| From: | Adam Schrotenboer <ajschrotenboer AT lycosmail DOT com> |
| X-Mailer: | Mozilla 4.5 [en] (Win98; U) |
| X-Accept-Language: | en |
| MIME-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| Subject: | Re: Allegro blitting question |
| References: | <01be4b16$b2992fe0$bad88ea1 AT a> |
| Reply-To: | djgpp AT delorie DOT com |
I don't have any experience w/ this, but I think that clipping may take care of this. CHECK THE DOCS!!!!!!!!!!!!!!! LSC wrote: > If I define char a[100] and my program contain the code a[102]='a', then I > will write in a out of bound area. How about Allegro? If I blit a 100x100 > bitmap onto a 50x50 bitmap, will I write in a out of bound area?
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