Mail Archives: djgpp/1998/12/31/20:06:50
Message-ID: | <001001be3587$a30dcbc0$97f8c6c3@johans-dator>
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From: | "Johan Henriksson" <johan DOT he AT telia DOT com>
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To: | <djgpp AT delorie DOT com>
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Subject: | Re: Very Newbie Questions
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Date: | Fri, 1 Jan 1999 14:07:06 +0100
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Reply-To: | djgpp AT delorie DOT com
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from Johan Henriksson, Sweden HTTP://come.to/jhewok |
Primary mail: johan DOT he AT telia DOT com #UIN 12035895
Second: jhe75 AT hotmail DOT com Third: johan_he AT yahoo DOT com
Leadprogrammer and FX-specialist at Real software
http://come.to/real_software
*************************************************************************
-----Original Message-----
From: Rudye McGlothlin <mcglot AT swbell DOT net>
Newsgroups: comp.os.msdos.djgpp
To: djgpp AT delorie DOT com <djgpp AT delorie DOT com>
Date: Friday, January 01, 1999 12:25 AM
Subject: Very Newbie Questions
>I took the plunge the other day and downloaded DJGPP!
>
>I seem to have it all working alright. I played around with RHIDE, and
>I went through all of the allegro examples. Today, I downloaded DFE95.
>It doesn't work. It doesn't seem to be actually sending the compiler
>commands to the command line. The message window gives the right
>command line then says that the compiler returned no errors or
>warnings. The trouble is that it doesn't do anything. There is no new
>object or executable files created. Anybody else have trouble like
>this? I do have the paths set up correctly, and I've tried the exact
>same commands on the command line myself. They work like a charm.
>
>I have a functioning knowledge of C/C++, but I would like suggestions on
>how to go further. How do I find out about memory management, assembly,
>graphics, and all that stuff that isn't in your standard C book? Any
>ideas are greatly appreciated. I especially want to learn more about
>graphics and games programming. How do I learn to use Allegro
>efficiently?
Experimenting with Allegros functions is a good start. You find a reference
in allegro.txt. Learn C\C++ good before you go on with Assembler. Look for
some gameprogamingtutorials.
>
>Thanks,
>Rudye
>mcglot AT swbell DOT net
>
>
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