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| From: | arganoid AT fatal-design DOT com (Andrew R. Gillett) |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: module player |
| Date: | Sun, 27 Dec 1998 09:27:08 -0000 |
| Organization: | Customer of Planet Online |
| Lines: | 14 |
| Message-ID: | <MPG.10f00dc6f73a003d989f2f@news.freeserve.net> |
| References: | <3684e26c DOT 0 AT d2o32 DOT telia DOT com> |
| NNTP-Posting-Host: | modem-33.promethium.dialup.pol.co.uk |
| X-Trace: | news8.svr.pol.co.uk 914750833 31742 62.136.30.33 (27 Dec 1998 09:27:13 GMT) |
| NNTP-Posting-Date: | 27 Dec 1998 09:27:13 GMT |
| X-Complaints-To: | abuse AT theplanet DOT net |
| X-Newsreader: | MicroPlanet Gravity v2.10 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
In comp.os.msdos.djgpp, Tobias Nygren wrote: > I would like to have music in one of my games ... > Earlier I used the HMP module player, but it sounds like hell when i compile > it with djgppv2.02/gcc 2.8 ... > > So, I need a free- or shareware soundblaster compatible soundsystem ... Any > suggestions? JGMod is excellent. -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "I want to be wedded to jelly, and if that's what I want, that's what I shall be able to do!" - Rod Hull
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